Procedural-Generator
An exploration in Procedural Generation created by JP.
Use WASD to navigate around the maps you build. Q and E or scroll wheel to scroll in and out.
Please leave any errors in the comments.
I built this tool to accompany a talk given at Columbia University in New York City.
Link to the talk is here: Introduction to Procedural Generation
Link to Companion How-To-Video: Visualizing Procedural Generation in Godot
Hopefully this helps you on your gamedev journey.
Link to Source: https://github.com/JPGFG/proc-gen
Intended Future Features:
- unique TileMaps for rendering in different contexts
- lighting
- pathfinding mode
- BSP
| Status | In development |
| Category | Tool |
| Platforms | HTML5 |
| Author | JP |
| Genre | Role Playing, Simulation |
| Made with | Godot |
| Tags | 2D, Generator, Godot, Graphical User Interface (GUI), No AI, Open Source, Procedural Generation, Roguelike |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |

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